Recall, Retrieval, and the Scientific Method

Improving Readability with Small Things In my series on building a Chess game using TDD I’ve defined a value type called BoardCoordinate that I introduced instead of passing around X and Y coordinate integer primitives everywhere. It’s a simple enough construct:

This was a win early on the series Continue reading

Visualization Mnemonics for Software Principles

Whether it’s because you want to be able to participate in software engineering discussions without having to surreptitiously look things up on your phone, or whether it’s because you have an interview coming up with a firm that wants you to be some kind of expert in OOP or something, Continue reading