Intro to Unit Testing 9: Tips and Tricks

This, I’ve decided, is going to be the penultimate post in this series. I had originally targeted a 9 part series, finishing up with a “tips and tricks” post, the way you often see with technical books. But I think I’m going to add a 10th post to the series Continue reading

Uber-Architects: The Building Metaphor Is Dead

Building Bad Software is Like Building a Tower A little over a year ago, I wrote a post explaining how you can use the metaphor, “building software is like building a tower” to help you write bad software. The idea was that building something like a skyscraper requires insane amounts Continue reading